Constructor
new GamePlay()
Constructor for the Game Play Mode
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- See:
Methods
createTerrain()
Create the terrain
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draw()
draw background and exit immediately
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startup()
Startup actions that require access to the game engine
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update(dt)
Update the projectile debug mode - adds new projectile if there are none
currently in the screen
Parameters:
| Name | Type | Description |
|---|---|---|
dt |
number | The time between the current frame and the previous frame. |
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